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Features

Scriptum is a toolkit for live C# scripting inside Unity. Open any card to dive in.

Editor Mode is for multi-line scripts and classes. REPL Mode is for one-line commands during Play Mode. Shared references are in Built-in Commands and Namespaces. The Roadmap Window lists planned work inside the Editor.

Live Variables
Core

Live Variables

Bind GameObjects, components, and values once. Reference them anywhere with @name.

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Eval Results
Editor Mode

Eval Results

Turn any evaluated value into a searchable visual tree. Structured inspection instead of Debug.Log walls.

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Spellbook
Productivity

Spellbook

Save reusable snippets as Live Spells and Quick Spells. Write once, cast anytime.

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Classes Hub
Editor Mode

Classes Hub

Organize session classes, toggle what runs, and manage runtime scripts from one place.

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Also useful